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	<title>Comments for Kuralia</title>
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	<link>http://kuralia.com/Blog</link>
	<description></description>
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		<title>Comment on Something is not Right by Chris</title>
		<link>http://kuralia.com/Blog/2009/09/something-is-not-right/comment-page-1/#comment-42</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 01 Oct 2009 22:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=71#comment-42</guid>
		<description>My thought were that we would use the stuff I&#039;m putting up right now as a sort of springboard regarding what is going on now in the game - a sort of learning from the past.  That way we spend less time doing the detective discussion during game night and make a little more action-pacing orientation.  

What do you think?</description>
		<content:encoded><![CDATA[<p>My thought were that we would use the stuff I&#8217;m putting up right now as a sort of springboard regarding what is going on now in the game &#8211; a sort of learning from the past.  That way we spend less time doing the detective discussion during game night and make a little more action-pacing orientation.  </p>
<p>What do you think?</p>
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		<title>Comment on Something is not Right by Blake</title>
		<link>http://kuralia.com/Blog/2009/09/something-is-not-right/comment-page-1/#comment-41</link>
		<dc:creator>Blake</dc:creator>
		<pubDate>Thu, 01 Oct 2009 07:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=71#comment-41</guid>
		<description>Yeah love how you&#039;ve been telling the events as they have happened.</description>
		<content:encoded><![CDATA[<p>Yeah love how you&#8217;ve been telling the events as they have happened.</p>
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		<title>Comment on Something is not Right by Kuraruku</title>
		<link>http://kuralia.com/Blog/2009/09/something-is-not-right/comment-page-1/#comment-40</link>
		<dc:creator>Kuraruku</dc:creator>
		<pubDate>Tue, 29 Sep 2009 14:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=71#comment-40</guid>
		<description>cool, its nifty seeing how we got to where we are, and its a good refesher.</description>
		<content:encoded><![CDATA[<p>cool, its nifty seeing how we got to where we are, and its a good refesher.</p>
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		<title>Comment on You are Crunchy and Taste Good with Ketchup by Chris</title>
		<link>http://kuralia.com/Blog/2009/06/you-are-crunchy-and-taste-good-with-ketchup/comment-page-1/#comment-38</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 26 Aug 2009 01:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=58#comment-38</guid>
		<description>Yes, this is from the Player&#039;s guide.  It is absolutely geared toward the system in places, even in areas where it was meant to be flavor.  We&#039;ll need to do some serious editing, I agree.  

I was glad to hear a few sessions back of Jared bringing up the point of illustrations.  It would be good to sit down and start fleshing things out, but I wouldn&#039;t want to eat up too much game time.</description>
		<content:encoded><![CDATA[<p>Yes, this is from the Player&#8217;s guide.  It is absolutely geared toward the system in places, even in areas where it was meant to be flavor.  We&#8217;ll need to do some serious editing, I agree.  </p>
<p>I was glad to hear a few sessions back of Jared bringing up the point of illustrations.  It would be good to sit down and start fleshing things out, but I wouldn&#8217;t want to eat up too much game time.</p>
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		<title>Comment on Continuing in the Same Vein by Chris</title>
		<link>http://kuralia.com/Blog/2009/07/continuing-in-the-same-vein/comment-page-1/#comment-37</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 26 Aug 2009 01:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=66#comment-37</guid>
		<description>Yes, that&#039;s right.  He saw where the fault lay, corrected the issue to make sure that the process was proper, then he set forth to destroy the undead.</description>
		<content:encoded><![CDATA[<p>Yes, that&#8217;s right.  He saw where the fault lay, corrected the issue to make sure that the process was proper, then he set forth to destroy the undead.</p>
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		<title>Comment on Continuing in the Same Vein by LadyGlutter</title>
		<link>http://kuralia.com/Blog/2009/07/continuing-in-the-same-vein/comment-page-1/#comment-36</link>
		<dc:creator>LadyGlutter</dc:creator>
		<pubDate>Tue, 25 Aug 2009 19:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=66#comment-36</guid>
		<description>Grant corrected the shoddy worksmanship of the zombies first before killing them for being zombies? :P</description>
		<content:encoded><![CDATA[<p>Grant corrected the shoddy worksmanship of the zombies first before killing them for being zombies? <img src='http://kuralia.com/Blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on You are Crunchy and Taste Good with Ketchup by LadyGlutter</title>
		<link>http://kuralia.com/Blog/2009/06/you-are-crunchy-and-taste-good-with-ketchup/comment-page-1/#comment-35</link>
		<dc:creator>LadyGlutter</dc:creator>
		<pubDate>Tue, 25 Aug 2009 19:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=58#comment-35</guid>
		<description>Aha!  So the &quot;flow of magic&quot; is the angle we were working to get any attention from the Dragon of the Thesh Mountains!

This is from the player&#039;s guide, right?  Your writing style is very different here than your normal narratives, I guess because of being source material?   Anyway, I&#039;ve not read nearly enough of this stuff, clearly, because it&#039;s like I&#039;m reading something someone else wrote.  

It is very D&amp;D steeped, particularly in the descriptions of the dragons.  It really shows me an idea of just how much work has gone into dovetailing the system, and also how much is going to have to be done to &quot;break&quot; that dovetail to be more generic.</description>
		<content:encoded><![CDATA[<p>Aha!  So the &#8220;flow of magic&#8221; is the angle we were working to get any attention from the Dragon of the Thesh Mountains!</p>
<p>This is from the player&#8217;s guide, right?  Your writing style is very different here than your normal narratives, I guess because of being source material?   Anyway, I&#8217;ve not read nearly enough of this stuff, clearly, because it&#8217;s like I&#8217;m reading something someone else wrote.  </p>
<p>It is very D&amp;D steeped, particularly in the descriptions of the dragons.  It really shows me an idea of just how much work has gone into dovetailing the system, and also how much is going to have to be done to &#8220;break&#8221; that dovetail to be more generic.</p>
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		<title>Comment on Continuing in the Same Vein by Kuraruku</title>
		<link>http://kuralia.com/Blog/2009/07/continuing-in-the-same-vein/comment-page-1/#comment-33</link>
		<dc:creator>Kuraruku</dc:creator>
		<pubDate>Sun, 02 Aug 2009 16:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=66#comment-33</guid>
		<description>yea your right just from here on out every post will contain Ark-amedes almost dieing, until I don&#039;t have that necklace.</description>
		<content:encoded><![CDATA[<p>yea your right just from here on out every post will contain Ark-amedes almost dieing, until I don&#8217;t have that necklace.</p>
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		<title>Comment on Continuing in the Same Vein by Chris</title>
		<link>http://kuralia.com/Blog/2009/07/continuing-in-the-same-vein/comment-page-1/#comment-32</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 01 Aug 2009 20:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=66#comment-32</guid>
		<description>Don&#039;t worry.  It&#039;s not like you&#039;ve made a habit of it.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t worry.  It&#8217;s not like you&#8217;ve made a habit of it.</p>
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		<title>Comment on Continuing in the Same Vein by Kuraruku</title>
		<link>http://kuralia.com/Blog/2009/07/continuing-in-the-same-vein/comment-page-1/#comment-30</link>
		<dc:creator>Kuraruku</dc:creator>
		<pubDate>Sat, 01 Aug 2009 14:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://kuralia.com/Blog/?p=66#comment-30</guid>
		<description>ah yes the first time I almost died</description>
		<content:encoded><![CDATA[<p>ah yes the first time I almost died</p>
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